No Save Points
Using sensors attached to the actor’s body, the autobiographical protagonist becomes a literal puppet-avatar of the audience members who control his actions using a GameBoy interface to navigate live video game challenges.
Production Credits
Creator/Performer/Co-Director: Sébastien Heins Co-Director: Mitchell Cushman Set Designer: Anahita Dehbonehie Sound Designer: Heidi Chan Lighting Designer: Melissa Joakim Projection Designer: Laura Warren Costume Designer: Niloufar Ziaee Head of Props: Lochlan Cox Props Assistant: Aidan Bridge Dramaturg and Story Editor: Rosamund Small Alex Lyons – Illustrator/Poster Design; Stephen Surlin – Controller Designer; Aidan Wong – Lead Game Developer; Sébastien Heins – Level Designer; Youil Samara – 3D Modeler/Rigger/Animator; David Rokeby – Consultant/BMO Lab Director; Duncan Davies – Additional Music/Composition Donna-Michelle St. Bernard – Co-Conspirator for the Prologue Damien Atkins – Co-Conspirator for the game “Hopeful Monster” Rouvan Silogix – Co-Conspirator for the game “Windrush Returns” Aylwin Lo – Co-Conspirator for the game “Miasma” Kemi King – Co-Conspirator for the game “The Itinerary” |
Production History
June 6 – July 2, 2023, at the Lighthouse ArtSpace (1 Yonge St).
Read more in PLAY: Dramaturgies of Participation REMOTE CONTROL