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No Save Points by Sébastien Heins (an Outside the March Production)
Video games, theatre and memoir collide as Heins places the control(er) in the hands of the audience, entrusting them to pilot his performance using state-of-the-art motion capture and haptic technology.
Summer 2023
Summer 2023
Sébastien Heins – Creator/Performer/Co-Director
Mitchell Cushman – Co-Director Anahita Dehbonehie – Set Designer Heidi Chan – Sound Designer Melissa Joakim – Lighting Designer Laura Warren – Projection Designer Niloufar Ziaee – Costume Designer Lochlan Cox – Head of Props Aidan Bridge – Props Assistant Rosamund Small – Dramaturg and Story Editor Alex Lyons – Illustrator/Poster Design; Stephen Surlin – Controller Designer; Aidan Wong – Lead Game Developer; Sébastien Heins – Level Designer; Youil Samara – 3D Modeler/Rigger/Animator; David Rokeby – Consultant/BMO Lab Director; Duncan Davies – Additional Music/Composition Donna-Michelle St. Bernard – Co-Conspirator for the Prologue Damien Atkins – Co-Conspirator for the game “Hopeful Monster” Rouvan Silogix – Co-Conspirator for the game “Windrush Returns” Aylwin Lo – Co-Conspirator for the game “Miasma” Kemi King – Co-Conspirator for the game “The Itinerary” An Outside the March Production Presented by Starvox Entertainment In association with Modern Times Stage Company With support from Hilltop Studios and BMO Lab |
Creator/performer Sébastien Heins invites you to a joyous, high-octane, deeply personal adventure story, all experienced at the touch of a button. Video games, theatre and memoir collide as Heins places the control(er) in the hands of the audience, entrusting them to pilot his performance using state-of-the-art motion capture and haptic technology.
Intimate and innovative, the piece is inspired by the real-life story of Heins’ mother being diagnosed with Huntington’s Disease, a rare genetic illness. No Save Points is crafted for gamers and theatre-lovers alike, and explores the universal question: “what do we do with the time that we have?”
No Save Points is propelled by Heins’ virtuosic performance as he becomes a video game character before our very eyes. A select group of audience members will sit onstage in the “Player’s Pen” where they’ll use a wireless controller to direct Heins’ actions by sending signals to receivers located on his body.
Later in the show, dozens more patrons will get to take their turn playing on the buttons, and by the end of the evening, the entirewhole audience will take control of the performance. Throughout it all, they will help our hero negotiate medieval court intrigue, save citizens as a caped crusader, side-scroll across a mysterious island and, ultimately, find himself anew on the dark side of the moon.
So bring your A-B game.
Intimate and innovative, the piece is inspired by the real-life story of Heins’ mother being diagnosed with Huntington’s Disease, a rare genetic illness. No Save Points is crafted for gamers and theatre-lovers alike, and explores the universal question: “what do we do with the time that we have?”
No Save Points is propelled by Heins’ virtuosic performance as he becomes a video game character before our very eyes. A select group of audience members will sit onstage in the “Player’s Pen” where they’ll use a wireless controller to direct Heins’ actions by sending signals to receivers located on his body.
Later in the show, dozens more patrons will get to take their turn playing on the buttons, and by the end of the evening, the entirewhole audience will take control of the performance. Throughout it all, they will help our hero negotiate medieval court intrigue, save citizens as a caped crusader, side-scroll across a mysterious island and, ultimately, find himself anew on the dark side of the moon.
So bring your A-B game.
Presentations
- June 6 – July 2 Lighthouse ArtSpace 1 Yonge St.